Dead by Daylight Celebrates 10 Years with Art the Clown, Scooby-Doo and Movie News
Dead by Daylight has officially turned ten years old, and Behaviour Interactive marked the occasion with one of the biggest anniversary presentations in the game’s history.
The asymmetrical horror phenomenon has spent the last decade becoming the ultimate crossover destination for horror fans. What began as a multiplayer game featuring original killers and survivors has evolved into a celebration of the entire horror genre, welcoming everyone from Michael Myers and Ghostface to Chucky, Pinhead, Alien and Castlevania’s Dracula. The 10th Anniversary livestream looked both backwards and forwards, celebrating the game’s incredible success while revealing what players can expect over the next several years.

While Jason Voorhees understandably received plenty of attention ahead of his arrival on June 16, several other announcements stole the spotlight.
Perhaps the biggest surprise for horror fans was the confirmation that Art the Clown will finally be joining The Fog. Following years of speculation and fan requests, the killer from Damien Leone’s Terrifier franchise will officially arrive in November as part of Dead by Daylight: Terrifier. No gameplay footage was shown during the stream, but the mere confirmation was enough to generate huge excitement across social media.
Art’s inclusion feels like a natural fit. Over the past decade, the silent killer has transformed from an underground cult horror character into one of the genre’s biggest modern icons. The success of Terrifier 2 and Terrifier 3 elevated Art into the same conversations as established legends such as Freddy Krueger, Jason Voorhees and Michael Myers. His exaggerated brutality, unsettling mime-like behaviour and instantly recognisable black-and-white clown design make him one of the most requested additions the game has ever received. Behaviour Interactive has yet to reveal details about his powers or accompanying content, but horror fans now have November firmly circled on their calendars.
If Art the Clown wasn’t enough, Behaviour also revealed one of the most unexpected collaborations in Dead by Daylight history. After years of fan campaigns and wish lists, Scooby-Doo is officially coming to the game.
The announcement immediately sent fans into a frenzy. While specific details remain under wraps, the crossover marks one of the strangest and most intriguing partnerships the game has ever attempted. On paper, Scooby-Doo and Dead by Daylight seem worlds apart. One features masked killers, supernatural horrors and grisly murders. The other stars a talking Great Dane who is often more concerned with sandwiches than survival. Yet anyone who grew up watching Mystery Inc. investigate haunted mansions, abandoned amusement parks and creepy forests knows that Scooby-Doo has always maintained a strong connection to horror. Exactly how Behaviour plans to integrate the beloved Hanna-Barbera property remains to be seen, but it was undoubtedly one of the most talked-about announcements of the entire showcase.

Another major reveal focused on The Casting of Frank Stone, the narrative horror game set within the Dead by Daylight universe. Released in 2024, the title expanded the mythology of The Entity and introduced players to a darker, story-driven side of the franchise. During the anniversary presentation, Behaviour confirmed that a collaboration inspired by The Casting of Frank Stone will arrive in Dead by Daylight next year. While details were limited, the crossover represents another step in Behaviour’s efforts to turn Dead by Daylight from a single game into a much larger multimedia universe.
Speaking of multimedia expansion, fans were also treated to an update on the long-awaited Dead by Daylight movie. Behaviour Interactive Executive Vice President Stephen Mulrooney appeared alongside horror producer Jason Blum to discuss the project, giving fans reassurance that progress continues behind the scenes.
The film already boasts an impressive creative team. Alexandre Aja, known for films such as High Tension and the 2006 remake of The Hills Have Eyes, has completed the screenplay alongside David Leslie Johnson-McGoldrick. The anniversary stream also confirmed that Thordur Palsson, director of The Damned and Avalanche, will helm the adaptation.
While no footage or casting announcements were revealed, the appearance of Blum himself demonstrated just how seriously the project is being taken. Through Blumhouse Productions, Jason Blum has become one of the most influential figures in modern horror, helping bring franchises such as Halloween, The Black Phone, Five Nights at Freddy’s and M3GAN to audiences worldwide. His involvement alone should reassure fans that the adaptation is in capable hands.
Beyond the headline announcements, Behaviour revealed a wealth of additional content planned for the future. A visual overhaul arriving next year will dramatically improve character models, animations, facial expressions, lighting and environmental effects. Dynamic weather systems, including rain and storms, will make their debut, while original characters will gradually receive voice lines for the first time.
The developers also announced new gameplay modes, including a 1v1 experience and a zombie-focused mode, while confirming that sandboxed modding tools will eventually allow players to create their own maps and experiences. New cosmetic collections inspired by franchises including The Walking Dead, Silent Hill, Diablo, Iron Maiden and Ice Nine Kills were also showcased.
Ten years after its launch, Dead by Daylight shows absolutely no signs of slowing down. If anything, the anniversary stream made it clear that Behaviour Interactive is thinking bigger than ever. With Jason Voorhees finally arriving, Art the Clown waiting in the wings, Scooby-Doo preparing to enter The Fog and a feature film steadily moving forward, the next decade of Dead by Daylight may prove even bigger than the first.
